﻿public static class AnimParamKey
{
	public const string dir = "dir";
	public const string state = "state";
}

public enum AnimState
{
	none = 0,
	idle = 1,
	walk = 2,
	attack = 3,
	die = 4
}

public enum AnimDir
{
	None = -1,
	Top = 0,
	RightTop = 1,
	Right = 2,
	RightBottom = 3,
	Bottom = 4,
	LeftBottom = 5,
	Left = 6,
	LeftTop = 7,
}